As I expected Gale's Super "bug" has been officially added in his base kit! He also got some other small "secret" changes that I've noticed.

Nerfs: Gale's Super now has a noticeably lower width

The "amount" of projectiles Gale's Super has has been lowered from 5 to 4

Getting double the damage with his Super is now much more harder than previously before the balance patch

Buffs:

Gale's Super damage has been increased from 1000 to 1220

The Super re-charge rate has been slightly increased! Landing 2 projectiles with the Super now charges almost 33% of his super instead of 25% before the change.

Gale will now be able to chain supers much easily but his Super width is noticeably smaller, hitting multiple enemies will be much harder. How are we all feeling about these?