We’ve made a game (demo) where LLMs power creature and ability generation

Title is a direct reference to the Wizard Cats post from a couple of months back which I found to be really exciting!

The focus of the game is on creature generation through prompting (the generation includes generating code as part of the core gameplay loop). Here's an example of a creature (gug) that asks statistics questions when it engages in combat:

A statistics quiz producing buffs for the gug

Short blog on the game here: https://martianlawyers.club/news/2024/10/08/gug_demo_live

Direct link to game: https://store.steampowered.com/app/2824790/GUG

I'll be in the comments, interested in chatting about both AI-native game design, as well as technical pipelines!