GPU Hang when opening the Shading tab
Hi,
whenever I open the shading tab, even on an empty scene, blender freezes for a bit. After unfreezing, it's completely unusable(see pic)
This happens with both EEVEE and Cycles.
i have an Intel GPU (Intel Corporation Meteor Lake-P [Intel Graphics] (rev 08))
GPU error dump(/sys/class/drm/card1/error)
: https://0x0.st/8Xxo.dmp
dmesg:
[ 687.506466] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:f19f3ffc, in blender [11973]
[ 687.530576] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:10:85def5fa, in blender [11973]
[ 687.530589] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang
[ 695.080550] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:85dffdfb, in blender [11973]
[ 695.080563] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang
[ 702.626812] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:10:85def5fa, in blender [11973]
[ 710.173224] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:85dffffb, in blender [11973]
[ 710.173239] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang
[ 717.704545] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:f19f3ffc, in blender [11973]
[ 717.725205] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:10:85def5fa, in blender [11973]
[ 717.725215] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang
this is not ideal as it prevents me from doing anything but basic modelling.
i found a supposed workaround here: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/3125
but it didn't change anything.