GPU Hang when opening the Shading tab

Hi,

whenever I open the shading tab, even on an empty scene, blender freezes for a bit. After unfreezing, it's completely unusable(see pic)

https://preview.redd.it/0al340fc0cfe1.png?width=1920&format=png&auto=webp&s=4631d774248e789facac3ac248cb82310980bcc2

This happens with both EEVEE and Cycles.

i have an Intel GPU (Intel Corporation Meteor Lake-P [Intel Graphics] (rev 08))

GPU error dump(/sys/class/drm/card1/error): https://0x0.st/8Xxo.dmp

dmesg:

[  687.506466] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:f19f3ffc, in blender [11973]
[  687.530576] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:10:85def5fa, in blender [11973]
[  687.530589] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang
[  695.080550] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:85dffdfb, in blender [11973]
[  695.080563] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang
[  702.626812] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:10:85def5fa, in blender [11973]
[  710.173224] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:85dffffb, in blender [11973]
[  710.173239] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang
[  717.704545] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:f19f3ffc, in blender [11973]
[  717.725205] i915 0000:00:02.0: [drm] GPU HANG: ecode 12:10:85def5fa, in blender [11973]
[  717.725215] i915 0000:00:02.0: [drm] blender[11973] context reset due to GPU hang

this is not ideal as it prevents me from doing anything but basic modelling.

i found a supposed workaround here: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/3125
but it didn't change anything.