[LFA] Ehern'a the half-elven moon-druid pirate/sailor and her blood hawk Tobias
This character is the daughter of my first ever D&D character from so long ago and is near and dear to my heart. I am finally getting the chance to enjoy the game as a player again and breaking the cycle of the forever DM and it would mean the world to me if someone would be willing to help me bring her to life~
Character Basics
Full Name:|Ehren'a (often called Erin)
Race/Ethnic Group:|Half-Elf
Class/Occupation:|Druid; Circle of the Moon / Sea Trader and Smuggler
Character Nature:|Dungeons and Dragons
Character Details
Gender:|Female
Age:|20
Eyes:|Emerald Green
Hair:|Bright Auburn
Skin Tone:|Tan
Distinguishing Marks:|Two piercings above her right eyebrow, one silver and one gold, and a tattoo of a large tree growing into the shapes of various animals across her back, which is usually covered.
Significant items:|A handmade scarf in various shades of green and teal that her mother gave her, and a lucky stone with a hole in the center which her father gave her, both when she was 4 years old. She keeps the stone tied around her neck on a leather cord and wears the scarf as a waist sash.
Body Type:|Lean but toned
Color Scheme:|Primarily teal and browns accented with leather
Gear:|She wears well fitted but simple shirt and pants, a simple cloth hairband, and wrappings on her right hand and wrist. She also has a long, well-tailored captain's coat which bears the symbol of her crew, a wolf's head over an anchor (See image). She keeps a cutlass on her left hip and a belaying pin (a wooden stick with a handle) strapped across her back to enchant with energy and use as a club. Any armor consists of seemingly random leather pieces worn under her coat
Animal Companion:|A pet blood hawk named Tobias
Action/Pose:|Dealer's choice
Character persona
Alignment:|Chaotic Good
Personality Traits:|To me, a tavern brawl is a nice way to get to know a new city. I stretch the truth for the sake of a good story. I never pass up a friendly wager.
Ideals and Goals:|Freedom. The sea and the air are freedom — the freedom to go anywhere and do anything. Someday I’ll own a ship and chart my own destiny.
Bonds / Flaws:|I’m loyal to my captain and crew first, everything else second. / Once someone questions my courage, I never back down no matter how dangerous the situation.
Others
Other Personality Traits:|She has always felt a strong connection to animals, even considering her blood hawk Tobias to be her best friend, which led to her becoming a Moon Druid. However, she also understands the ways of nature and that death is a natural part of life, having no qualms about hunting, fishing, and eating meat so long as the entire creature is used.
Backstory:|The lovechild of two very independent captains, her father is an Eladrin (Feywild elf) pirate turned sea trader and smuggler when his daughter was born, and her mother is an experienced human ranger who captains an adventuring airship which regularly travels between the planes seeking out new lands to explore. While growing up on board a former pirate vessel was no cakewalk, her parents both agreed that it was far safer than her mother's often significantly more dangerous lifestyle. As such, she grew up aboard her father's ship, learning the ways of the world and how to take care of herself from the hardened and grizzly sailors in their crew. Her mother would come to visit her for short periods every few months to years, and would even take her off on small adventures aboard her airship, but would always return her to her father's care, leaving her with a hug, a kiss, and the promise that if she wanted to join her and traverse the planes at her side, then she would have to make her own way and come find her mother herself. Both of her parents, having reached their respective positions through hard work and having nothing handed to them in their lives, were stout believers in independence and forging one's own path. Even so, she has managed through the years to climb the ranks and seize her place as the first mate of her father's ship, not through Daddy's favor, but rather through hard work and perseverance, rightfully earning the position. Now she is determined to earn her own ship and crew, sailing the world in search of magic and powers which will allow her to seek out her mother and eventually inherit her impressive airship. Her ultimate dream is to experience nothing less than the utter freedom of traveling the multiverse and reveling in all the wonders that life has to offer.