The flinch mechanics is so strong I ended up TKing lol

I get that it's there, but this is ridiculous.

I was playing as a Scoped MG and setup a position providing covering fire down this alleyway, two friendlies advanced whilst I sat with the gimpy, the enemy popped a few rounds off and starting firing blindly down the alleyway towards the two guys advancing nothing drastic and so I opened up firing a few bursts, but as a few hostile rounds came towards me which was not even that close to me, my aim suddenly shot off in a random direction whilst I was still firing a burst and towards the two friendlies to the left, one of my rounds hit a friendly in the back of the head and the other injured another I ceased firing and the two friendlies were obviously not happy. I ended up getting killed and explained what happened to them who thought I literally TKed them on purpose.

Like this doesn't happen often but I was like wtf 😳 that was ridiculous why does this flinch mechanic have to be so extreme like what is the radius for this mechanic to happen it feels like anything within a 2 or 3 meter and there's this massive kick which shouldn't be so hard surely?