Some wordings need work
Hi,
I'm talking about leech. I do understand all the separate mechanics of leech. But i always forget whats what when i'm making a build. Isn't there better words to use?:
- 50% increased Maximum Recovery per Life Leech increases the default 10% of the character's maximum life pool leeched per hit/instance to 15% of the character's maximum life pool leeched per hit/instance.
- 50% increased total Recovery per second from Life Leech increases the default 2% of maximum life that can be recovered as life per second from a single instance to 3% of maximum life recovered as life per second from a single instance.
- 50% increased Maximum total Recovery per second from Life Leech increases the default 20% of maximum life that can be recovered per second from all instances combined to 30% of maximum life that can be recovered per second from all instances combined.
Maximum Leech per hit?
Total Leech per instance?
Leech rate cap?
I dunno, help me out here.... do i have to be a professor in English to understand this game sometimes?
Another example is eye of malice, i do understand the mechanics of eye of malice. But its wording is far from intuitive or easy to understand:
- Nearby Enemies have 50% increased Fire and Cold Resistances