It’s interesting to look back at when video games used to be so difficult to extend the length
Battletoads and TMNT are some infamous examples because what I find interesting about them is that even to this day, very few people have ever beaten them fully due to their high difficulty rate.
My point is that I was just having a moment of observation to look at that era of gaming to recall when video games used to be so difficult in order to make it seem like it would take forever to win so that developers could get more money as developers wanted to make more money through rental services, so they made their games as difficult as possible.